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Review - L.A. Noire

Created on Friday, 24 November 2017


L.A. Noire first released back in 2011 for Playstation 3 and Xbox 360, and later that year it came to PC. With legendary company Rockstar Games behind the developer wheel and Team Bondi in charge of developing the game the world was buzzing. But even though the game released to mostly critical success Team Bondi shut down later on with rumours of bad working conditions and not being able to secure a new game. Team Bondi went all out with L.A. Noire and the game flaunted its incredible face rendering mechanics, which gave the players the ability to play detective and spot a liar just by looking at how the character acted and talked which at that time was revolutionary. So years have passed and we are ready to check out the Remastered version of a classic as we review the Xbox One version of L.A. Noire Remastered





L.A. Noire, for those that don't know is a 40s-50s inspired action detective story where you play as Cole Phelps a former war veteran who turned police officer at the beginning of the game. You start off at the bottom as a traffic detective and it is your job to work your way up the department by solving crimes and busting bad guys. I remember playing L.A. Noire when it first released and thinking Cole wasn't all that likeable, there is something about this guy that just rubbed me the wrong way all throughout the game but I can't really put my finger on why I felt this way but that might just be more of a personal problem I experienced and you might up loving the guy.




Anyway, do not let the Rockstar Games stamp of approval fool you, this is NOT an open-world game like so many of Rockstars previous games, as L.A. Noire is a linear story set in a somewhat open-world. You are supposed to follow the rules this time around, and there is no running around time between missions and stirring up trouble as the game will not let you. This is strictly a story-driven game with puzzle elements and it leans heavily on the adventure game genre.




The main pull for the game is the Depth Analysis developed technology, MotionScan, which shows the actors being portrayed by 32 cameras to capture every facial expression from every angle. This is where the game truly stands out from other games similar to this, as you can sit in front of a character and ask them questions and you are set to judge their expressions and how they act and then choose how you will follow up on your question, and if you choose the wrong type of questions most characters clam up and you loose vital information which can in some cases ruin your chance to break a case and puts you back at the beginning of this mission.




It works, at times but sometimes it turns into a guessing game as some of the characters just squint up and you are set to judge if they are lying, telling the truth or simply had some bad burritos the day before. There are times when the character is clearly lying but other times you can choose to get help from the audience which shows you what other people chose at that specific time to help you out, so you are never truly stuck, but it can get annoying replaying the same mission over and over just to get that one question right.




So, what’s the deal with the remastered thing, well it isn't night and day difference. Yes, load-times and frame-rates are somewhat reduced and improved and the lighting is improved but other than that the game looked good back when it first released and I think only people who played the previous game recently can truly see much difference between the two as there are no revolutionary difference to the naked eye. To put it simple, it looks somewhat better but this isn't a gutted and remastered game it is more of a polished older product.

The Xbox One version (which we reviewed) comes with five DLC missions which was included in the PS3 and Xbox 360 Complete Edition, it also comes equipped with two traffic missions, two vice missions and a stint in arson. So this is the Complete, Complete Edition of L.A. Noire.




L.A. Noire was a beautiful experience for me when I first played it back when it first released, and it still is to this day. This version, which includes all the extra missions and DLCs just gave me an excellent chance to replay the game, a more polished game, and it was just as fun. The revolutionary experience I first encountered wasn't there, but that is totally understandable as the meat and bones back then was the interrogation, but other than that this is a great way to re-experience or just experience for the first time, this classic of a detective story. For those that haven't played it this is the version to pick up, and for those of you, like me, who have already played the game, it is worth revisiting if you enjoyed your first time around with the game. Although Cole Phelps is still a stick-in-the-mud..




Full list of new addition to the Xbox One version:

Interrogation System o In a change from the original game, interrogation options have been modified from the original ‘Truth,’ ‘Doubt’ and ‘Lie’ to ‘Good Cop,’ ‘Bad Cop’ and ‘Accuse’. This better reflect Phelps’ behavior when a player selects each choice. (this applies to all new versions of L.A. Noire)

Collectibles / Achievements / Trophies o Eight Novels: Well Read Individual Achievement/Trophy o Twenty Records: You Found My Tune! Achievement/Trophy

Four unlockable Outfits, each with unique special abilities alongside a new unlockable Patrol Outfit awarded once the Patrol desk is completed  Enhanced realism: o Two cinematic camera angles: a mid-cam ideal for surveying large crime scenes which allows for 20% wider view, and an over-the-shoulder cam as an additional player preference option

Two different kinds of palm trees add to the meticulously recreated Los Angeles landscape, now with different kinds of palm dotting the landscape

Enhanced clue details, with over 700 prop upgrades o Upgraded visuals and textures such as smog layers and god rays o Vehicle details:

Cube Map update allows for higher resolution reflections

Chrome detailing now ranges from worn to pristine depending on the neighborhood

Dirt now shows a range of grime.

2011 Review - L.A. Noire - The Gamers Paradise. Your Number One Stop For Game Related News & Reviews
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